Outerloop Games is a minority led, fully distributed indie game studio that creates accessible games with depth about underrepresented cultures and themes.

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CHandana EkanayakE

Designer, creative director and art director whose past games include
Planetary Annihilation, Monday Night Combat, Enter the Matrix, Path of Neo, Morrowind

Justin LALONE

System and gameplay programmer on games including The Matrix Online,
Monday Night Combat, Planetary Annihilation, Wayward Sky, and Dino Frontier

AUNG ZAW OO

Animator and 3d artist whose past games include
Monday Night Combat, Planetary Annihilation, Wayward Sky, and Dino Frontier, Path of Neo

BEN GOLUS

Effects Artist, graphics programmer, and designer with credits on Monday Night Combat,
Planetary Annihilation, Wayward Sky, and Dino Frontier

VIJAY KRISH

Concept artist and illustrator most recently on Absolver

SADIE LEE

Game Designer
Previously on OK K.O.! Let’s Play Heroes

EMMA KOCH

UI and 3D artist with past credits including Fruit Ninja, Ski Safari Adventure Time, and Hand of Fate 1 & 2

ANNA KRasner

Programmer
Previously on Color Space, South Park: The Fractured But Whole, Adobe Fuse, Mixamo

MEGhna JAYANTH

Writer and game-maker on 80 Days, Horizon: Zero Dawn, Sunless Sea, Sunless Skies,
Samsara, Sable, and upcoming interactive projects.

Anne-MARIE Weber

Sound Designer with years of experience. Past titles include Hand of Fate 1 and 2

Ramsey Kharroubi

Composer
Previously on Boyfriend Dungeon, GNOG, Lara Croft GO: Mirror of Spirits

ALEASHA FORD

Environment Artist
Previously on Minecraft Story Mode, Walking Dead, WildStar

SUNNY DUBE

Producer

Weidi Tang

Visual Effects
Previously on Fortnite

Hassan Durant

Previous titles include Wargroove 2, King of the Castle, and Ooblets

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PAST COLLABORATORS

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PhilLIP RUSSELL

Writing and Editing

Nadia Shammas

Writing

DARRAN HURLBUT

Concept and 3d artist that has contributed to Pathfinder Online, Marvel Avengers Alliance,
Monday Night Combat, The Matrix: Path of Neo

CASSANDRA KHAW

Lapsed journalist, author of cosmic horror. Writer for Sunless Skies, Wasteland 3,
Warhammer 40k, She Remembered Caterpillars, and more.

LISA FLECK

Environment Artist whose past games include
Neo Cab, Gigantic, Spyro the Dragon, and Guild Wars 2

popagenda

Three pals from the games industry blending their skills together
to offer personalized, boutique-style services to game development studios

Rob Pearsall

Sound Designer on Falcon Age
Past titles include Battletech, Destiny, and Republique

Jeffrey Pierce

Composer and audio technologist who has previously scored documentaries and commercials.
Delighted that Falcon Age is his first excursion into video game music.